![]() – Use a built in step sequencer for arranging clip-triggering or FX over time. – Record your clip-triggering and visual FX experiments to disk (Fast and reliable, records directly into a VDMX media bin for immediate re-triggering / remixing / recording and etc etc ) – Capture the visual output from a window of any other application running, and re-route this through the VDMX signal chain (eg mix in a live webcast from a browser, bring in a photoshop sketching window, bring in a skype window etc ) Can also record and playback camera samples in real-time. ![]() – Capture camera inputs, apply effects to these. – Build Control Surface Plug-ins – which are ways to consolidate various controls into a a customised interface ( eg have 4 meta sliders, each of which may control any number of other parameters, when activated ) – Adjust or control any video parameter or Fx parameter easily with an onscreen slider or button – and in turn, control these by various data sources (eg mouse / midi / audio analysis from built-in laptop microphone / LFO oscillators and wave values / midi + OSC controllers / wii controller / iOS or android controller etc ), and these values can be flexibly refined by using a range of in-built math behaviours ( eg invert values, smooth values, multiply values etc). – Re-route any video layers into other layers / compositions (enables easy creation of visual feedback loops, or addition of more organic complexity with FX) – Organise video layers into groups (which allows composition or FX parameters to be adjusted per layer or per group) – Map separate video layers onto physical objects (VDMX5 has basic perspective mapping functions, or can send video layers via syphon to other mapping software) – Mix several clips together to create layered collages and compositions (multi-blend mode options / compositing options / cross-fade options / customisable quartz transition modes) – Trigger separate clips for playback across different projectors ( a desktop with multiple outputs, or an external graphics card for laptop is also needed) (Example search for ‘VDMX interface’ ) So what can VDMX 5 do? This is an important distinction- instead of being stuck with a fixed processing engine and a static interface, it gives you the freedom to assemble not only whatever custom processing backend you desire, but it allows you a great deal of creative control over how you wish to interact with your backend.” “VDMX5 is a program that lets you assemble custom realtime video processing applications. This means VDMX must be capable of letting it’s users adapt and respond to any unfolding events – and the importance of having that flexibility is reflected with how Vidvox define their software: Just as hiphop and electronic music producers have long been playing live with audio samples, we now have the ability to shift from a studio production mentality, towards using video samples in a live setting. What does that even mean? The six word executive summary by A hipsters version of After Effects‘ is cute, but misses a crucial difference – VDMX is software built for real-time usage – ie no waiting around for rendering, it means live adjusting, manipulating and sequencing of video clips and video parameters – during a theatre performance, while musicians play on stage, within an installation, or to create some hybrid of what might be called live cinema. VDMX 5 = A ‘ modular, highly flexible realtime performance video application‘ developed by. Now that it’s 2012 and we’re at Beta version 8.0.8.1, it seems as good a time as any to declare VDMX 5 ripe and ready. ![]() Here’s a review brewed since I got my review copy back in 2005 (when VDMX first turned 5, says the Vidvox software museum*). (Above, a messy example VDMX interface of mine.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |